Key Concepts and Terms
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When you create a new presentation view, the program gives you the option of selecting a camera position based on the views in the assembly file. If no view is defined in the assembly file, the camera defaults to the current view.

You change the orientation of the view by rotating the camera to a new location. You can return the camera to the default position until the animation is saved to the new view.

Camera - The point of view facing the assembly.

Roll - Spins a camera around its Z-axis, or line of sight.

Rotate - Orbits a camera around the center of the assembly.

Reset - Returns the camera (and view) to its saved position.

 

 

 

Create new views with the Incremental View Rotate dialog box.