Visualizing the Motion of the Sun In this lesson, you show the apparent motion of the sun in the sky as the Earth moves from season to season. |
Open SeasonsNP.max. Select
the Sun. In the Modifier panel, turn off the omni light. Save
the image as StarrySky.bmp. Unhide
the Earth and the Sun. Open the Create panel and choose Sphere. Then enable AutoGrid: In
the Left viewport, create a small sphere by dragging on the Earth.
Change
views to the Right viewport. In the Top and Left viewports, move the camera so that it is aligned with You Are Here:
In the Front viewport, rotate the camerain Z so that it points downward, below the Sun. For an exact rotation, right-click on the Rotate tool and use the Rotate Transform Type-In dialog box:
In the Modify panel, drag the Lens spinner downward to its smallest size:
In
the main toolbar, choose Select and Link.
In the You Are Here Camera viewport, you should just see the omni light that is the Sun:
Next, you need to compensate for the motion of the earth, which changes the camera angle relative to the sun.
Open
the Time Configuration dialog box.
Close
the Re-scale Time dialog box and the Time Configuration dialog box.
Open the Render dialog box. Save your file as SeasonsAM.max. Render the scene. When you are done, view the file. The Sun flashes across the sky, first in an upward arc, then in a downward arc, or vice versa. Depending on where you placed your camera, the Sun may even disappear for a while. At the solstice it returns. Save your scene file as SeasonsAM.max. In the Display panel, click Unhide All. Change the viewports so that each one displays a different camera view. Save your scene file as SeasonsAll.max. Congratulations! You have shown how the orbital mechanics of the Earth create day and night, the seasons, and the apparent motion of the sun in the sky throughout the year. On your own, figure out what else you can do with your model to learn more about the Nature's cycles. |
© 2000 Michele Matossian