The digestive
tract, or guts, consists of one long tube that you create by lathing
a line. Open Earthworm.max. Create a line for the profile of the guts using all corner points by setting both Initial and Drag to Corner. Use a picture of earthworm anatomy for reference or refer to the image above. Name the line Guts. If
you need to adjust the position of any of the points, go to the Modify
panel and choose the Vertex sub-object level.
In the
Name and Color rollout, rename the Line01 object to Guts.
In the Front viewport, drag the axis of the modifier gizmo downward to make the digestive system wider: Apply a MeshSmooth modifier, which is found in the More menu. The contours of the guts become smoother: To
fine-tune the profile further, go back down the Modifier stack to the
line creation parameters and choose the Vertex level.
The final result should look similar to this: Save
your work as Earthworm01.max. |