Earthworms
move by stretching out and anchoring tiny bristles in the soil. Then
they pull their tails toward their head ends. Open Earthworm04.max.
Click Zoom Extents All to center the earthworm and its food in all four
viewports.
Open the Render dialog box. In the Output Size area, set the Width to 600 and the Height to 200. Then click Close.
Press C to see the views from each camera and G to hide the grid.
In the status bar, click the Time Configuration button. In the
Time Configuration dialog box, enter 1500 for the animation Length.
Then click OK. Click Zoom Extents All. In the Front viewport, select the Epidermis and choose Edit > Clone. Choose Copy and OK: In
the same way, create a copy of the Worm's Food Select
Epidermis01.
Apply
an XForm modifier to Epidermis01. The
XForm modifier, which is found by clicking the More button, has no parameters.
Instead, it is a container for all transforms that you apply while the
sub-object button is turned on. By placing the transforms in the XForm
modifier, you ensure that they will be evaluated in a certain order,
and that they can easily be removed.
Zoom out of the Front viewport.
Drag the
time slider to frame 300.
Choose the Squash and Scale tool from the main toolbar.
Advance
the time slider to frame 100. Repeat
this process at frames 150, 200, 250 and 300.
Unhide
the original Epidermis.
Turn
off the Animate button and play
back the animation. If you want to get a more dramatic effect, orbit the camera until the Epidermis01 object is visible at frame 0:
Optional:
Displacement Mapping
When
you are done, hide everything in the scene. Next: Animating the Hearts and Guts |